Songs of Greavesoyl Map

Songs of Greavesoyl Map
Songs of Greavesoy is a team PVP map developed by MrKisiel and Azeth Meron. The map features many battlegrounds to choose, customizable win conditions, over 30 characters to play and is still updated with new content.

The map itself is not canon. Some powers and abilities shown in the map had to be changed for balance sake and may not be accurate to their canon counterparts.

Gameplay
Before starting the game players can choose a map and score required to win. Different maps have different objectives and game modes. After one team wins the game resets to default settings and can be played again. While in game players have access to spells and abilities their chosen character, ranging from hitting harder or healing allies to summoning magical sandstorms or removing enemies from this plane of existence. Characters are divided into 7 classes - fighters, archers, tanks, mages, assassins, supports and specialists, each class has their own strengths and weaknesses better described at character list page. Available gamemodes are:


 * Altar Control - 1 or more points known as Altars are scattered around the map. Capturing the altars grants points over time, killing enemies grants bonus points. First team to reach set score wins.
 * Deathmatch - No altars or additional objectives, first team to get set amount of kills wins.
 * Duel - No altars and additional objectives just like on deathmach, but duel maps are very small and intended for 1v1 games.
 * All Random - Every player gets random character.

Development
Development began in late 2018. Initially character kits were very simple and things like Eleya's dash were just a potion. Over time as existing Minecraft mechanics proved to not be enough custom mechanics like skillshots and teleports were added. Cane, Eleya, Freamer, Warper, Cremator, Guide, Venorax and Pei were the first 8 characters designed, but to this day only Freamer and Pei weren't changed in any major way except stuff like cooldown and duration of their abilities.

Initially the map used 1.13 commands and release of Minecraft 1.14 really slowed the development. 1.14 introduced many bugs completely breaking mechanics like fireballs while Minecraft 1.15 came with infamous negative durability bug. All of this was fixed in 1.16 and after updating almost every item and armor piece for new attributes code the map was ready for release at 17 december 2020.

At first there was no lore - characters were just nameless kits. That changed very quickly and decision was made to follow up the worldbuilding from Deep in Dungeon. In late 2018/early 2019 basic premise of dark fantasy world after zombie apocalypse with magic instead technology was established. February 2019 changed this a bit with the introduction of the Technomancer whose story showed that technology isn't completely replaced with magic, but both exist at the same time with magic being cheaper but harder to use and less reliable and technology being clean and simple, but extremally expensive. In april the Necrolord was added, initially with the intent of him being the "main villain", but later in 2020 his story was re-written to make him misunderstood genius instead bland purely evil madman.