Ryu'Tsai

Ryu'Tsai, the Weaver
Ryu is a young kharr weaver with yellowish skin tone and blue hair. Like all kharr she's slightly taller than average human female at her age and her eyes are almost twice as big as human and have no pupils. Ryu can produce web similar to spider web from tips of her fingers and additional spider-like legs she can grow from her back as she wishes. Additionally her bites are venomous. Her venom isn't strong enough to kill adult human or kharr, but can quickly put them to sleep.

After her involuntary trip to Derumi she's paranoid and doesn't trust any strangers. She rarely goes outside and if she does, she wears a cape covering her entire body. Ryu hates herself for being good at the card game, because that's the reason she is constantly approached by humans wanting to challenge her. She is, however, not unbeatable, as proven by Har in chapter 28.

Story
Feared by some and admired by others race of kharr has made dry deserts of northern continent their home. They tend to restrict their contact with humans from fear and mostly only trade fruits of the desert for outdated technology and weapons, however young weaver Ryu'Tsai was different than her brood. Aside from selling her fabric in Shraa'Ini she wanted to learn about human civilization on southern continent. Curious about their culture and technology she began making human friends and when one of them offered to take her back to Derumi she couldn't decline, but when ship sailed off Ryu'Tsai quickly discovered that her trip south was just a trap. Some rich alchemist from Satra paid a lot for living kharr and young naive spider girl would be vivisected alive if she didn't escaped into Derumi slums. Betrayed and alone, barely knowing human language she somehow survived 3 months in this living hell before finally discovering faint hope of ever returning home - cards. A game created ages ago that is rather popular in every civilized place, but in dead end s of Derumi you can make fortune of just playing a card game... if you are good enough that is.

And in another 3 months Ryu'Tsai became master, collected every card ever released and memorized every combo and counter. After winning the tournament spiting her venom into face of fat judge who didn't wanted to grant reward to non-human she returned home as legend. Since then many champions dared to find and challenge her, and to this day she stays undefeated, or at least this is what Derumi version of the story says.

Truth is that most of people going to challenge this poor traumatized kharr are meet with closed doors and no response. Some are allowed to play with her if they do her bidding. And some end up with few gaping wounds full of her venom.

In-game
Ryu'Tsai can keep her enemies permanently poisoned and win fights by melting their health, making her a great pick against tanks. Her web can be used for both catching escaping foes and for mobility, even if she's stunned or rooted.

Trivia

 * Ryu'Tsai was the first designed kharr character. Originally she only had human upper body and below her waist she was a giant spider. It was changed to fit other kharr who had regular humanoid bodies.
 * Her original concept included gaining spider minions for takedowns, but was quickly scrapped and later reused for Moris.
 * The card game she's playing combines elements of Hearthstone, Yu-Gi-Oh and Slay the Spire. Some cards used in chapter 28 are direct references to existing cards in mentioned games, like Cup of Avarice being a parody of Pot of Greed and Venorax card with (almost) the same effect as Deathwing.