Races

Races of Greavesoyl
Humans are not the only race living on Greavesoyl, in fact, there are many other worth noting, these are listed here. Animals like birds, cats or fish aren't won't be described here - you can assume that common animals like bears, wolves, snakes and spiders living on Earth also exists on Greavesoyl, to a reasonable degree.

Eternal Ones
Despite their name eternal ones aren't immortal by default. They can feed on emotions of others, and as long as they do, they can technically live forever. They can be killed if their body is destroyed and their soul is too weak to quickly create another, but most of the eternal ones can easily live for few thousand years.

Gods are less common eternal ones. They tend to be more friendly, or at least most of them pretend to be. Gods feed on positive emotions and usually work with humans or other intelligent races, as it's the easiest way to get what they want. Some gods have entire temples build for them and dedicated and organized groups dedicated to worshipping them. Gods aren't altruistic beings however. They just want to sate themselves.

Emotions the gods feeds on (in order from weakest to strongest):

Trust, respect, happiness, peace and love.

Demons are more common than gods. They feed on all sorts of negative emotions and all the negativity around them. In some settlements demons can remain undetected for years without causing any negativity themselves, however some demons intentionally destroy human settlements or even outright kill mortals to cause more negative emotions to feed on. Because of these individual causes common people consider all demons an evil monsters. There is even a guild dedicated to hunting down demons.

Emotions the demons feeds on are (in order from weakest to strongest):

Doubt, regret, sorrow, fear and hatred.

Elementals are the most common and weakest eternal ones. Most of them die at young age. Unlike gods or demons, they don't rely on specific kind of emotions, they feed on any attention they get - both positive and negative. Elementals are outcast in both worlds - mortal and eternal. They aren't gods, nor demons, nor mortals.

Mortal Races
Mortal creatures are bound to their physical body and need to sustain it to survive. Their bodies become unusable after some time (depending on the race) and they die out of old age.

Humans (average lifespan 60-90 years, with few individuals living up to 120 years)

The most common intelligent race on Greavesoyl. They're identical to humans living on Earth. Their history is explained better at Greavesoyl page.

Kharr (average lifespan 40-60, but can live up to 150 years)

Kharr are similar to humans in their physique, with major differences being them being slightly taller and with darker skin. They're bipedal mammals too, but can shapeshift parts of their bodies into bodies of various bugs and arthropods, for example changing their arm in mantis claw, growing a scorpion tail or spier legs from their back. Kharr live on desert north from human land and have no king or other leader. The closest thing to leader they have is demon Shraa'Sift.

Dragons (average lifespan 700-1000 years, the oldest known dragon is over 1500 years odl.)

Dragons are the only species of giant prehistoric reptiles that survived to present times. They're on the verge of extinction, with only few hundred dragons alive. Dragons measure between 5 to 30 meters in length, are capable of flight and even magic, but most of them relies on their physical strength and spiting their saliva that ignites in contact with air.

Most dragons reside in mountains north from Nekaru called Drake Peaks.

Kraken (average lifespan unknown)

Kraken are giant sea monsters originating from deep ocean. Their history is better explained at The Abyss page and in About section in Kraken page.

Golems (lifespan varies)

Golem is an artificial body with a soul of sentient creature bound to it with magic.

Most of currently existing golems are machines build in New Satra, with the source of their sentience being souls of elementals or criminals sentenced to death, with all memories wiped out. Creating golems was considered inhuman by Royal Council and since then not many of them were build, but is old times, in Age of Conquer these machines were a common thing, used as guards or simply to carry heavy objects.

It's possible for a golem to regain their memories from previous life, although it can only happen if soul wasn't prepared correctly. Those golems usually needs to be powered down and destroyed.

The Originators
Originators are the children of The First Being, an entity who created the universe. They are tasked with recreating their creator's perfect dream in physical world and in order to achieve this they have the power to manipulate matter and energy in any way they want, which makes them nearly omnipotent. They can even bend the rules of the universe (like laws of physics or the flow of time) because, in fact, they created these rules. Originators are immortal and their physical bodies vary in shape and size, with most of them being few times bigger than a small planet.